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Snow Game

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Devlog

  • Final Stretch
    December 06, 2018 by FinMcB
    The deadline is here and I have come a long way from just having shadows of the dodecahedron. Features of game: Snowball changes size corresponding to health Collision of trees and ice cubes to affect... Continue reading
  • 4th week
    December 06, 2018 by FinMcB
    This has been the hardest week to date... The reason for this is it being the first time I have worked with collision detection. I am doing so using a 'distance between' formula: ( x 1 , y 1 ) and B (... Continue reading
  • 3rd Week
    December 06, 2018 by FinMcB
    Being a Christmas themed game, I started work on building trees from the geometries that the 3Js library has to offer. This was achieved by grouping 3 cone geomtries and one cylinder geometry together... Continue reading
  • 2nd Week
    December 06, 2018 by FinMcB
    This week has consisted of putting obstacles (black columns shown in photo) in classes so that when I need to spawn them I dont have to write out new Geometry/new Material etc. The first part of the... Continue reading
  • 1st week
    December 06, 2018 by FinMcB
    This week I have started to ideate how my game would look and play but before that some experimenting with shapes and shadows took place as seen in the screenshots. I loaded in a dodecahedron to pot... Continue reading
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