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Snow Game
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Devlog
Final Stretch
December 06, 2018
by
FinMcB
The deadline is here and I have come a long way from just having shadows of the dodecahedron. Features of game: Snowball changes size corresponding to health Collision of trees and ice cubes to affect...
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4th week
December 06, 2018
by
FinMcB
This has been the hardest week to date... The reason for this is it being the first time I have worked with collision detection. I am doing so using a 'distance between' formula: ( x 1 , y 1 ) and B (...
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3rd Week
December 06, 2018
by
FinMcB
Being a Christmas themed game, I started work on building trees from the geometries that the 3Js library has to offer. This was achieved by grouping 3 cone geomtries and one cylinder geometry together...
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2nd Week
December 06, 2018
by
FinMcB
This week has consisted of putting obstacles (black columns shown in photo) in classes so that when I need to spawn them I dont have to write out new Geometry/new Material etc. The first part of the...
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1st week
December 06, 2018
by
FinMcB
This week I have started to ideate how my game would look and play but before that some experimenting with shapes and shadows took place as seen in the screenshots. I loaded in a dodecahedron to pot...
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