1st week
Snow Game » Devlog
This week I have started to ideate how my game would look and play but before that some experimenting with shapes and shadows took place as seen in the screenshots. I loaded in a dodecahedron to potentially be the model for the player, I have two light sources (orange and blue) to create two coloured shadows beneath the player. It is hovering above a large plane tilted at an angle that makes the surface flat for the player. I have also started work on the HTML HUD to display distance and health although these are not functional as of yet.
Snow Game
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