1st week


This week I have  started to ideate how my game would look and play but before that some experimenting with shapes and shadows took place as seen in the screenshots. I loaded in  a dodecahedron to potentially be the model for the player, I have two light sources (orange and blue) to create two coloured shadows beneath the player. It  is hovering above a large plane tilted at an angle that makes the surface flat for the player. I have also started work on the HTML HUD to display distance and health although these are not functional as of yet.